Graphics Mods Resident Evil 4

Resident Evil 4 HD Project has a new update trailer

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We love the Resident Evil HD project here at Gaming Sega, and now a new trailer has been free, showing off the latest milestone in the project, which a whole raft of new feel and updates attach for many more areas.

Included in the modernize are new textures for the Village, Castle, Island, and additional areas, as well as new menus, subscreen backdrop images, improved inventory and item models, a make new set of 3D replica and textures for weapons and items, and also lots of fixes to cinema  including the restoration of some effects from the indigenous Gamecube version that were never properly  ported to the PC free.

Below is a full list of the fixes and advance, and you can find out more about the mod from the ceremonial  site.

Village Pack – UPDATED – All textures, 4D edits, lighting and result improvements to date

fortress Pack – UPDATED  – All textures, 5D edits, lighting and effects improvements to date

isle Pack – NEW  – All textures, 3D edits, lighting and effects improvements to date

divorced Ways Pack – NEW  – All textures, 3D edits, lighting and effects improvements to date

task Ada Pack – NEW  – All textures, 3D edits, lighting and effects improvements to date

The adventurer Pack – NEW  – All textures, 3D edits, lighting and effects improvements to date

Subscreen and Menus and rmaments Pack – NEW

Re-created menus and sun cream background images

Improved list item models and textures

Weapons packet – NEW

In-game weapon 3D models and feel based on the higher quality “examine view” version

NOTE: Weapon feel will receive a complete makeover  in the final release

thing Pack – NEW

In-game item 3D models and feel based on the higher quality “examine view” version

NOTE: Some item feel will receive a complete makeover  in the final release

Cut-location Pack – NEW

Fixed and restored result from the Gamecube /Wii version that got lost throughout the HD porting process

Improved cutscene-exclusive consistency and 3D models

Low-polygon Ganados have been put back with the higher-polygon version

Some lighting acclimatization here and there

Some effect acclimatization here and there

various

Enemy torches and recurve arrows cast real time light

Improved cask and tank explosions

Fixed some slight sound bugs

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